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OpenJK: v1.0.1.1 AmigaOS-ppc May 29 2014Initialising zone memory .....----- FS_Startup -----Current search path:Work:Jeux/Jedi Knight 3 - Jedi Academy/.openjk/baseWork:Jeux/Jedi Knight 3 - Jedi Academy/base/assets3.pk3 (16 files)Work:Jeux/Jedi Knight 3 - Jedi Academy/base/assets2.pk3 (62 files)Work:Jeux/Jedi Knight 3 - Jedi Academy/base/assets1.pk3 (8320 files)Work:Jeux/Jedi Knight 3 - Jedi Academy/base/assets0.pk3 (15346 files)Work:Jeux/Jedi Knight 3 - Jedi Academy/base
----------------------23744 files in pk3 filesexecing default.cfgexecing openjk_sp.cfgcouldn't exec autoexec_sp.cfgRunning Jedi Academy Mode----- Client Initialization ---------- Initializing Renderer ---------------------------------------- Client Initialization Complete -------- Common Initialization Complete ---Initializing OpenGL display...setting mode -1: 1920 1080Initializing OpenGL extensions...no texture compression found...using GL_EXT_texture_env_add...GL_EXT_texture_filter_anisotropic available...ignoring GL_EXT_texture_filter_anisotropic...using GL_ARB_multitexture...using GL_EXT_compiled_vertex_array...GL_ARB_vertex_program not found...GL_ARB_fragment_program not found
GL_VENDOR: The MiniGL TeamGL_RENDERER: MiniGL/Warp3D AMD Radeon HD Southern IslandsGL_VERSION: 1.3GL_MGL_packed_pixels GL_EXT_packed_pixels GL_EXT_bgra GL_EXT_color_table GL_EXT_vertex_array GL_NV_texgen_reflection GL_ARB_vertex_array_bgra GL_ARB_multitexture GL_EXT_compiled_vertex_arrays GL_EXT_draw_range_elements GL_EXT_texture_filter_anisotropic GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_EXT_texture_env_dot3 GL_ARB_texture_env_add GL_EXT_texture_env_add GL_ARB_vertex_buffer_objectGL_MAX_TEXTURE_SIZE: 16384GL_MAX_ACTIVE_TEXTURES_ARB: 4
PIXELFORMAT: color(24-bits) Z(0-bit) stencil(8-bits)MODE: -1, 1920 x 1080 fullscreen hz:N/AGAMMA: software w/ 0 overbright bitsrendering primitives: single glDrawElementstexturemode: GL_LINEAR_MIPMAP_LINEARpicmip: 0texture bits: 0lightmap texture bits: 0multitexture: enabledcompiled vertex arrays: enabledtexenv add: enabledcompressed textures: disabledcompressed lightmaps: disabledtexture compression method: Noneanisotropic filtering: disabled Dynamic Glow: disabled
------- sound initialization -------Using AHI mode "hdaudio:HiFi 32 bit 7.1 channel++" for audio outputChannels: 2 bits: 16 frequency: 48000UI menu load time = 1616 milli seconds----- Initializing Renderer -----------------------------------Initializing OpenGL display...setting mode -1: 1920 1080Initializing OpenGL extensions...no texture compression found...using GL_EXT_texture_env_add...GL_EXT_texture_filter_anisotropic available...ignoring GL_EXT_texture_filter_anisotropic...using GL_ARB_multitexture...using GL_EXT_compiled_vertex_array...GL_ARB_vertex_program not found...GL_ARB_fragment_program not found
GL_VENDOR: The MiniGL TeamGL_RENDERER: MiniGL/Warp3D AMD Radeon HD Southern IslandsGL_VERSION: 1.3GL_MGL_packed_pixels GL_EXT_packed_pixels GL_EXT_bgra GL_EXT_color_table GL_EXT_vertex_array GL_NV_texgen_reflection GL_ARB_vertex_array_bgra GL_ARB_multitexture GL_EXT_compiled_vertex_arrays GL_EXT_draw_range_elements GL_EXT_texture_filter_anisotropic GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_EXT_texture_env_dot3 GL_ARB_texture_env_add GL_EXT_texture_env_add GL_ARB_vertex_buffer_objectGL_MAX_TEXTURE_SIZE: 16384GL_MAX_ACTIVE_TEXTURES_ARB: 4
PIXELFORMAT: color(24-bits) Z(0-bit) stencil(8-bits)MODE: -1, 1920 x 1080 fullscreen hz:N/AGAMMA: software w/ 0 overbright bitsrendering primitives: single glDrawElementstexturemode: GL_LINEAR_MIPMAP_LINEARpicmip: 0texture bits: 0lightmap texture bits: 0multitexture: enabledcompiled vertex arrays: enabledtexenv add: enabledcompressed textures: disabledcompressed lightmaps: disabledtexture compression method: Noneanisotropic filtering: disabled Dynamic Glow: disabledUI menu load time = 1470 milli secondsChargement... auto------ Server Initialization ------OpenJK: v1.0.1.1 AmigaOS-ppc May 29 2014Server: kor2Sys_GetGameAPI(Work:Jeux/Jedi Knight 3 - Jedi Academy/base/jagameppc.so): succeeded ...------- Game Initialization -------gamename: OpenJKgamedate: May 29 2014----------------------------------------------------------------------Termine.glGetError() = 0x500UI menu load time = 4213 milli seconds...loaded 4767 faces, 165 meshes, 233 trisurfs, 5 flaresZ_Malloc(): Failed to alloc 16385 bytes (TAG_MINIZIP) !!!!!--------------------------------------------------------------------------- Zone Tag Bytes -------- ----- HUNKALLOC 9012925 ( 8.59MB) in 4926 blocks ( 1829 Bytes/block) HUNKMISCMODELS 2763196 ( 2.63MB) in 233 blocks ( 11859 Bytes/block) FILESYS 1228922 ( 1.17MB) in 16 blocks ( 76807 Bytes/block) AMBIENTSET 1120 ( 0.00MB) in 8 blocks ( 140 Bytes/block) G_ALLOC 89239 ( 0.08MB) in 1474 blocks ( 60 Bytes/block) CLIENTS 237668 ( 0.22MB) in 2 blocks ( 118834 Bytes/block) SMALL 24630 ( 0.02MB) in 881 blocks ( 27 Bytes/block) MODEL_MD3 588431 ( 0.56MB) in 95 blocks ( 6194 Bytes/block) MODEL_GLM 13319106 (12.70MB) in 46 blocks ( 289545 Bytes/block) MODEL_GLA 23391041 (22.30MB) in 8 blocks ( 2923880 Bytes/block) ICARUS 103364 ( 0.09MB) in 247 blocks ( 418 Bytes/block) IMAGE_T 76208 ( 0.07MB) in 866 blocks ( 88 Bytes/block) SND_MP3STREAMHDR 9562324 ( 9.11MB) in 359 blocks ( 26636 Bytes/block) SND_RAWDATA 23987346 (22.87MB) in 757 blocks ( 31687 Bytes/block) GHOUL2 269416 ( 0.25MB) in 2 blocks ( 134708 Bytes/block) BSP 2342493 ( 2.23MB) in 787 blocks ( 2976 Bytes/block) ANIMATION_CFG 55758 ( 0.05MB) in 5 blocks ( 11151 Bytes/block) NEWDEL 32784 ( 0.03MB) in 1 blocks ( 32784 Bytes/block) MINIZIP 805 ( 0.00MB) in 5 blocks ( 161 Bytes/block)---------------------------------------------------------------------------
The zone is using 87086776 bytes (83.05MB) in 10718 memory blocksThe zone peaked at 87842918 bytes (83.77MB)------ Unloading Game ----------- CL_Shutdown ----------------------------(Repeat): Z_Malloc(): Failed to alloc 16385 bytes (TAG_MINIZIP) !!!!!