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Index du forum »»  Logiciels »» Hurrican sur OS4.1FE

Hurrican sur OS4.1FE#2119

6Contributeur(s)
LioPseudaxoshunoppcthelliersamo79corto
3 Modérateur(s)
K-LElwoodcorto
Lio Lioicon_post
vu sur AW.net : il semblerait que la libjpeg.so sous AOS4.1FE soit corrompue, et qu'ne la remplaçant par celle de la mise à jour 6, le jeu Hurrican serait jouable sous AOS4.1FE.

le lien : http://forum.hyperion-entertainment.biz/viewtopic.php?f=14&t=3063

donc Huno n'est pas en cause et il peut se consacrer à d'autres choses !
A1G4/Radeon9000PRO/1Go RAM; X5000/RadeonR7-250x/2Go RAM; AOS4.1FE
Pseudaxos Pseudaxosicon_post
Merci pour l'info lio ;-)


Effectivement, le jeu fonctionne maintenant :-)

Message édité par : Pseudaxos / 22-06-2015 19:23
hunoppc hunoppcicon_post
@Tous
Salut ;-)
Oui je sais que je n'étais pas en cause mais vraiment fallait savoir que c'était ça sans avoir de requête d'erreur venant de la libjpeg.so
N'enfin j'ai quand même fixer le jeu et maintenant il fonctionne à merveille (en tout cas sur ma sam440)
donc au menu des fix's :
MeAndMyShadow et Hurrican AmigaOS4
Sur mon site: http://hunoppc.amiga-projects.net
Donc bon  jeux à tous

AmigaOs4 Rulez
- X1000 Nemo - 1800 Mhz 4 Go de Ram - Radeon HD R9 280X Version Toxic 3GO
Soundblaster live 5.1, Siil 3114 PCIe 1X, Port Serial debug
X5000/40 RX560 4Go

Message édité par : hunoppc / 22-06-2015 19:53
Message édité par : hunoppc / 22-06-2015 19:54
Message édité par : hunoppc / 22-06-2015 21:46
Pseudaxos Pseudaxosicon_post
@Huno,
Le lien n'est pas valide. Si je télécharge la version sur ton site, elle est à jour ?

hunoppc hunoppcicon_post
Salut
Oui justement j'ai mis que le lien du site mais je sais pas ce qu'il y a eu
Donc la version est la bonne sur mon site
Merci
AmigaOs4 Rulez
- X1000 Nemo - 1800 Mhz 4 Go de Ram - Radeon HD R9 280X Version Toxic 3GO
Soundblaster live 5.1, Siil 3114 PCIe 1X, Port Serial debug
X5000/40 RX560 4Go
thellier thelliericon_post
Soir'
Juste une question bete pourquoi se servir de la libjpeg quand on a les datatypes pour charger des images ?
:-P

Alain
Sam440 - Sam460 - X5000 - PowerBookG4 - WinUAE - MiniMig
hunoppc hunoppcicon_post
Soir Alain  ;-)
Une simple fainéantise de ma part mais il n'y avait pas que ça qui déconnait ce portage date de 2013 et beaucoup de choses ont changées mais je suis pas sûr à 100% que ce soit dû à une lib sobject mais bon :-)
Sinon petit à petit je corrige et avance dans mes derniers projets, FBA avance pas mal et il y a du boulot sur l'endianess
Bonne soirée
AmigaOs4 Rulez
- X1000 Nemo - 1800 Mhz 4 Go de Ram - Radeon HD R9 280X Version Toxic 3GO
Soundblaster live 5.1, Siil 3114 PCIe 1X, Port Serial debug
X5000/40 RX560 4Go
Pseudaxos Pseudaxosicon_post
@Huno,
C'est un peu hors sujet, mais est-ce que tu peux nous en dire un peu plus sur FBA ? J'attends avec la plus grande impatience ta nouvelle mouture :-)
Merci

Lio Lioicon_post
@ Huno : merci pour les corrections ! je vais testouiller ça entre 2 articles pour AmigaPower !

des news pour FadeToBlack ? y avait pas grande chose de plus à faire à part modifier la latence dans l'inventaire !
A1G4/Radeon9000PRO/1Go RAM; X5000/RadeonR7-250x/2Go RAM; AOS4.1FE
hunoppc hunoppcicon_post
Citation: Pseudaxos 

@Huno,
C'est un peu hors sujet, mais est-ce que tu peux nous en dire un peu plus sur FBA ? J'attends avec la plus grande impatience ta nouvelle mouture :-)
Merci
AmigaOs4 Rulez
- X1000 Nemo - 1800 Mhz 4 Go de Ram - Radeon HD R9 280X Version Toxic 3GO
Soundblaster live 5.1, Siil 3114 PCIe 1X, Port Serial debug
X5000/40 RX560 4Go
 
pour répondre à ta question je te mets les dernières parties du README ;-)

- FBA 0.2.97.34 R6 for AmigaOS4 [hunoppc].
- added command line options for registered LibBoostyGFXV2 [hunoppc].
        finalburnalpha.exe <game> [<parameters>]
          *exemple: finalburnalpha.exe roms/dino.zip --sound-sdl --samplerate=44100 --usagecpu=100 --showfps --fullscreen
        <game> - The game's romname with full path and extension
        --no-sound - Just be silent
        --sound-sdl - Use SDL for sound (mutex syncro)
        --sound-sdl-old - Use SDL for sound
        --sound-ahi - Use AHI for sound
        --samplerate=<Hz> - Valid values are: 11025, 16000, 22050, 32000 and 44100
        --usagecpu=<value> - usage cpu reduce: 0..100
        --showfps - Show frames per second while play
        --fullscreen - play eulator on fullscreen mode
        --rotate - rotate screen of emulator
      *exemple for rotate: finalburnalpha.exe roms/batrider.zip --sound-sdl --samplerate=44100 --fullscreen --rotate 1
        --filter - select your filter effect, nofilter, uglyass, scale2x, simple2x, scale3xled, scanline2x, scanline3x, tv2x
        --create-lists write - writting zipname.fbaos and rominfo.fbaos4 with list of your all roms (descriptions, names etc..)
        --help please - all commands lines help
        --help about - all descriptions of devs teams
- Added new filter Tv2X with routine optimized, on X1000 -30% usage CPU, on SAM440 -10% usage CPU
- Added new routine optimized on simple2x, on X1000 -30% usage CPU, on SAM440 -10% usage CPU
- Added new flip screen routine on game
- Added support ttf fonts renderer now and support all caracters
- Added greek.ttf generic.ttf titres.ttf and options.ttf fonts on archive (greek locale not activated for the moment, i wait for fixed file locale)
- Added 2 players mode (keyboard and joypads) now working
- Added prefs on config file for player 2
- Added screenshot function with Key F10, copy screenshots on DIR .fba/shots
- Fixed centered previews
- Added ttf fonts on list of games
- Fixed problem on titre rom game on loop menu
- Fixed bug renderer ttf on HunoJoyWrapper GUI
- Fixed !refresh! on GUI
- Added 3D intro with sound for cool intro, for quit on loading just ESCAPE

- FBA 0.2.97.35 R1 for AmigaOS4 [hunoppc].
- Added new routine for GameGear and MasterSystem roms (optimized render)
- Added new skin for GameGear and MasterSystem screen (low size on big screen), now is cool ;-)
- Added new gfx routine for SMS and GG
- Added on GUI option Force 60Hz for 60 Fps on all renderer
- Added new routine of sound for reduce a stream on no 60Hz (limited a big cut off sound renderer)
- Fix problem on saveprefs of individual game
- Force write default.cfg for demo mode and new .cfg automatic creation
- Added new mode demo on engine, automatic demo with a timeout on prefs GUI
- Added quit demo mode on use keypad

- Fixed VS Block Breaker / Saru-Kani-Hamu-Zou on Super Kakeko Nova System is now fully working/playable [dink]
- Fixed Ken-Go on Irem m72 hardware [dink]
- Fixed graphics glitching/screen flashing in Mr. Heli / Battle Chopper [dink]
- Fixed bad static/clipping noise on several Neo-Geo games (Art of Fighting, Football Frenzy, etc) with FM Interpolation [dink]
- Fixed unclear/staticy sample/instruments in all games on Irem m72 hardware [dink]
- Fixed sound in Renegade, replacing custom ADPCM with MSM5205 [barry, Alex Jackson]
- Reduced MSVC compiler optimisation level (fixes Tetris Plus 2 and maybe others) [barry]
- Fixed Thunder Dragon 2 sprite priorities and missing instruments/sounds [dink]
- Fixed background glitching in level 2 of R-Type Leo [dink]
- Fixed Turbo Force sprite priorities [dink]
- Fixed broken music in Hammer Away level 2+, including a fix to the rf5c68 pcm core buffer handling [dink]
- Fixed distorted music in Air Duel after the level 1 boss [dink]
- Fixed Karnov - broken after updating to the latest Musashi core [dink]
- Fixed Vapor Trail running too slow (vblank timing) [dink]
- Fixed Land Stalker (Megadrive), hang after character selection [dink]
- Fixed SFX and music in Bucky O'Hare, improve synchronization [dink, iq_132]
- Fixed Sega GP Rider hang at start [dink]
- Fixed highlights in Mystic Warriors and other konamigx games [iq_132]
- Added driver for SunA 8-bit games: Hard Head, Hard Head 2, Super Ranger, Sparkman and Star Fighter [iq_132]
- New Game Info feature, with history.dat support, pcb, marquee, in-game, boss, marquee, flyer, pcb and more [Barry]
- Add Aetherbyte Santatlantean to the PC Engine driver [dink]
- Misc. Konami driver cleanups [iq_132]
- Preserve NEC v25/v35 decode pointer on state load/save, fixes savestate issues with Ken-go and other V25/V35 games that use encryption [dink]
- Added driver for Tecmo Bowl [iq_132]
- Fixed MSM5205 sound in Tecmo Bowl [barry]
- Added driver for Zaxxon, Super Zaxxon and Congo Bongo [vbt, iq_132]
- Added Fantasy Zone Time Attack bootleg to the Sega System-16B driver [Barry]
- Fixed Battle Bakraid crash in level 5 at the first mid-boss [dink]
- Added Battle Garegga Zakk version [dink]
- Added clone of Dungeons & Dragons - Shadow Over Mystara (960208 Asia) [ArcadeHacker, The Dumping Union, JacKc]
- Fixed warped record tempo effect in Exed Exes and Vulgus [dink]
- Fixed music and flipped screen-on-coinup issue in Terra Cresta [dink]
- Fixed music in the game Blue Print [dink]
- Added game Grasspin to the Blue Print driver [dink]
- Added driver for Gulf Storm, The Last Day, Pollux, Blue Hawk, Sadari, Flying Tiger, Gun Dealer '94, Super-X, R-Shark and Pop Bingo on Dooyong hardware [iq_132]
- Added Uncle Poo to the Jack and the Giantkiller driver [dink]
- Added clone of Capcom World 2 (920611 Japan, alt) [Bonky0013, manimani, JacKc]
- Added driver for Konami's Finalizer [iq_132]
- Added clone of Battle K-Road (alternate sound) [Manuel Assoni, JacKc]
- Slightly improved the music/sfx in Wyvern-F0 [dink]
- Sync the Psychic5 driver romsets with MAME [JacKc]
- Added driver for Konami's Rock 'n Rage [iq_132]
- Added driver for Konami's Blades of Steel [iq_132]
- Added driver for Konami's Jail Break [iq_132]
- Added game Come Back Toto on Snow Bros. / Hyper-Pac hardware [system11, David Haywood]
- Preserve AY8910 port handler pointers on state load/save, fixes savestate stability issues [dink]
- Added driver for Konami's Battlantis [iq_132]
- Fixed slowdowns/sprite flicker/crash on exit in several Dataeast Dec8 games [dink]
- Added Birdie Try to the Dataeast Dec0 driver [gamezfan, dink]
- Fixed the music tempo fluxuations in Vapor Trail and Crude Buster [dink]
- Fixed mis-aligned sprite:bg layer in Vapor Trail [dink]
- Fixed slowdowns in Air Buster [dink]
- Improved the sound in 1942 [dink]
- Fixed music in Pocket Gal Deluxe [dink]
- Added driver for Konami's Labyrinth Runner / Trick Trap [iq_132]
- Added driver for Konami's Iron Horse [iq_132]
- Sega SG-1000 driver improvements - add games to the clone tree, fixed most non-working games [dink]
- Hooked up Analogue steering for Konami GT, Red Force and Hyper Crash [dink]
- Fixed lost irq state in the 68k core with savestates, fixes Gradius II's savestates [dink]
- Added PuzzLove to the Silver Millenium driver [iq_132]
- Added driver for Konami's Circus Charlie [iq_132]
- Added clone of Side Arms - Hyper Dyne (US, 861202) [system11, JacKc]
- Fixed graphics issues in Marine Boy level 4+ [dink]
- Correct rom names for the Pang / Buster Bros. sets. [Bad A Billy, Smitdogg, Tormod, The Dumping Union, JacKc]
- Hook up filters to Pooyan and fix music [dink]
- Added driver for Konami's Tutanham [iq_132]
- Added driver for Roc 'n Rope [iq_132]
- Added driver for MegaZone [iq_132]
- Added driver for Time Pilot/Space Pilot [iq_132]
- Added driver for Time Pilot '84 [iq_132]
- Fixed music, sound and sprite flickering in Gyruss [dink]
- Standardized IRQ status and RAM/ROM mapping amongst the cpu cores [iq_132]
- Added ability to output to MONO in the sn76496 sound core [iq_132]
- Fixed occasional missing explosion sound trigger in Galaga [dink]
- Added Sengoku 3 / Sengoku Densho 2001 (Evolution 1.0, FCHT hack) [JacKc]
- Fixed the alignment of the text layer in Pac-Land [dink]
- Added the ability to change the samplerate of the MSM6295 at any time [iq_132]
- Added driver for Legend of Makai, P-47, Kick Off, Takeda Shingen, Ninja Kazan, Astyanax, Hachoo!, Jitsuryoku!! Pro Yakyoo, Plus Alpha, Saint Dragon, RodLand, Phantasm, Avenging Spirit, Earth Defense Force, 64th Street, Soldam, Big Striker, Chimera Beast, Cybattler, Hayaoshi Quiz Ouza Ketteisen and Peek-a-Boo! on Jaleco Megasys1 hardware [iq_132]
- Added CPU_IRQSTATUS_HOLD (like _AUTO but with long ACK) to the Z80 interface [dink]
- Added the Sky Army tuturial driver [iq_132]
- Added clone of Asura Buster - Eternal Warriors (Japan) (ARCADIA review build) [ShouTime, JacKc]
- Added clone of Super Spacefortress Macross II / Chou-Jikuu Yousai Macross II (GAMEST review build) [ShouTime, JacKc]
- Added driver for Sega Master System and Game Gear [dink]
- Added blending effects to the tecmo16 driver to fix Riot's intro [iq_132]
- Added clone of Gemini Wing (World, bootleg) [f205v, Tirino73, JacKc]
- Added stereo capability and reset function to the SN76496 sound core [dink]
- Added driver for Pandora's Palace on Konami GX328 hardware [iq_132]
- Added preliminary driver for games on Alpha 68K hardware [barry]
- Added dat file support for Sega Master System and Game Gear [barry]
- Synced sets with MAME 0.159 [barry, JacKc]


- FBA 0.2.97.36 R1 for AmigaOS4 [hunoppc].
- Added new function savestate on M68k core [hunoppc]
- Fixed disable correctly demomode on load and run roms with user action [hunoppc]
- Fixed second timer of demo mode [hunoppc]
- Added
- Fix Time Pilot '84 palette banking. [iq_132]
- Added clone of Pang (bootleg, set 5) [f205v, Vincenzo Femia, JacKc]
- Added clone of Daioh (prototype) [CoolMod, trap15, iq_132]
- Added clone of Jigoku Meguri (Japan, hack?) [Tormod, JacKc]
- Added driver for Vastar and Planet Probe [iq_132]
- Fixed a handfull of broken games on Sega Master System [dink]
- Added FM sound capability to the Sega Master System, better integration and remove external dependancies [dink, Barry]
- Added ability to use CD-Quality soundtrack from the Sega Saturn version of DonPachi [iq_132, dink]
- Added feature to trim silence at the end of looped samples in the sample playback core [dink]
- Small improvement to the ESP Ra.De virtual mixer [dink]
- Added Trap15's nice sheild warning mod DIP setting for GunNail [Trap15, dink]
- Added clone of Same! Same! Same! NEW VER! (v1.00 by Trap15) [Trap15, JacKc]
- Added clone of Ketsui Kizuna Jigoku Tachi (Arrange Mode version 1.7 by Trap15) [Trap15, JacKc]
- Added Alex Kidd in Radaxian Rumble, Bruce Lee, DARC, Hong kil Dong and Lambo to the SMS driver [dink]
- Added ZetSetSP() and fix ZetSetHL() in the z80 interface [dink]
- Fixed Toki palette recalculation [iq_132, ArcadeTV]
- Added more simulation to Chelnov's MCU [iq_132]
- Fixed null file crash with T7Zipped romsets [Barry]
- Added Metal Slug 2 - Super Vehicle-001/II Turbo(NGM-9410) (slowdown fix) [Trap15]
- Fixed map raster effect rowscroll offset in Ninja Baseball Batman [dink]
- Added clone of Hexion bootleg [System11, iq_132]
- Added clone of Scramble (Centromatic S.A.) Spanish Bootleg [Manuel Giron, JacKc]
- Added clone of Mutant Fighter (World EM-2) [Simon Dennison, JacKc]
- Added clone of Dragon World 3 (ver. 103, Japan) [arcademodbios, JacKc]
- Added clone of Red Hawk (Korea) [system11, JacKc]
- Added clone of Robocop 2 (US v0.10) [Bill D, The Dumping Union, JacKc]
- Added clone of Super Puzzle Fighter II Turbo (Euro 960529) [fluxcore, idc/Team Avalaunch, JacKc]
- Added clone of Hot Bubble (Korea) [system11, The Dumping Union, JacKc]
- Added clone of Thunder Deity Biography (Chinese hack of Battle Garegga) [caius, JacKc]
- Added clone of Willow (World) [Jets (from Emu-france) and Layer (from Neo-arcadia), JacKc]
- Added clone of Adventure Quiz Capcom World 2 (Japan 920611, B-Board 91634B-2) [Bonky, JacKc]
- Added clone of Battle K-Road (Korean PCB) [Manuel Assoni, JacKc]
- Added clone of X-Men (2 Players ver UAB) [Andrew Welburn, The Dumping Union, JacKc]
- Fixed the eerie/droning background noise in Galaxian and King & Balloon [dink]
- Fixed freeze after character selection in Oriental Legend Super [iq_132]
- Synced sets with MAME 0.161 [barry, JacKc]




In W.I.P:
- Fix problems on Joypads small locks
- Fix problems on IREM HARDWARE M72 M90 M92 (types GX) and NEC CPU (not working)
- Fix problems on Kaneko 16 complete emulation (BCKid and 1000 Miglia CPU render not working)
- Fix problems on guns wheels games with controler analogic (not working, keyboard and joypad)
- Fix problems on Deco16 games driver on level of sprites as corrupted
- Fix endianess problems on SNES Hardware
- Fix endianess problems on KONAMI games (Asterix etc..)
- Fix endianess problems on IREM Hardware
- Add demo mode with video
- Add counter on demo mode
- Add anim boing ball or my avatar on the demo mode


Voilà


AmigaOs4 Rulez
- X1000 Nemo - 1800 Mhz 4 Go de Ram - Radeon HD R9 280X Version Toxic 3GO
Soundblaster live 5.1, Siil 3114 PCIe 1X, Port Serial debug
X5000/40 RX560 4Go
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