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Petrol

Forum » » OS4 toutes plateformes confondues » » Pilote Radeon V3


Posté : 27-10-2018 11:25 icone du post

Ok, nous avons le même!
Bizarre que ça ne change rien chez moi. Je vais essayer avec une autre version de miniGL pour voir, j'ai essayé avec la version 2.21.

Edit: Pareil avec une autre version de miniGL.

OpenJK: v1.0.1.1 AmigaOS-ppc May 29 2014
Initialising zone memory .....
----- FS_Startup -----
Current search path:
Work:Jeux/Jedi Knight 3 - Jedi Academy/.openjk/base
Work:Jeux/Jedi Knight 3 - Jedi Academy/base/assets3.pk3 (16 files)
Work:Jeux/Jedi Knight 3 - Jedi Academy/base/assets2.pk3 (62 files)
Work:Jeux/Jedi Knight 3 - Jedi Academy/base/assets1.pk3 (8320 files)
Work:Jeux/Jedi Knight 3 - Jedi Academy/base/assets0.pk3 (15346 files)
Work:Jeux/Jedi Knight 3 - Jedi Academy/base

----------------------
23744 files in pk3 files
execing default.cfg
execing openjk_sp.cfg
couldn't exec autoexec_sp.cfg
Running Jedi Academy Mode
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
--- Common Initialization Complete ---
Initializing OpenGL display
...setting mode -1: 1920 1080
Initializing OpenGL extensions
...no texture compression found
...using GL_EXT_texture_env_add
...GL_EXT_texture_filter_anisotropic available
...ignoring GL_EXT_texture_filter_anisotropic
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...GL_ARB_vertex_program not found
...GL_ARB_fragment_program not found

GL_VENDOR: The MiniGL Team
GL_RENDERER: MiniGL/Warp3D AMD Radeon HD Southern Islands
GL_VERSION: 1.3
GL_MGL_packed_pixels GL_EXT_packed_pixels GL_EXT_bgra GL_EXT_color_table GL_EXT_vertex_array GL_NV_texgen_reflection GL_ARB_vertex_array_bgra GL_ARB_multitexture GL_EXT_compiled_vertex_arrays GL_EXT_draw_range_elements GL_EXT_texture_filter_anisotropic GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_EXT_texture_env_dot3 GL_ARB_texture_env_add GL_EXT_texture_env_add GL_ARB_vertex_buffer_object
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_ACTIVE_TEXTURES_ARB: 4

PIXELFORMAT: color(24-bits) Z(0-bit) stencil(8-bits)
MODE: -1, 1920 x 1080 fullscreen hz:N/A
GAMMA: software w/ 0 overbright bits
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
texture bits: 0
lightmap texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
compressed lightmaps: disabled
texture compression method: None
anisotropic filtering: disabled  Dynamic Glow: disabled

------- sound initialization -------
Using AHI mode "hdaudio:HiFi 32 bit 7.1 channel++" for audio output
Channels: 2 bits: 16 frequency: 48000
UI menu load time = 1616 milli seconds
----- Initializing Renderer ----
-------------------------------
Initializing OpenGL display
...setting mode -1: 1920 1080
Initializing OpenGL extensions
...no texture compression found
...using GL_EXT_texture_env_add
...GL_EXT_texture_filter_anisotropic available
...ignoring GL_EXT_texture_filter_anisotropic
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...GL_ARB_vertex_program not found
...GL_ARB_fragment_program not found

GL_VENDOR: The MiniGL Team
GL_RENDERER: MiniGL/Warp3D AMD Radeon HD Southern Islands
GL_VERSION: 1.3
GL_MGL_packed_pixels GL_EXT_packed_pixels GL_EXT_bgra GL_EXT_color_table GL_EXT_vertex_array GL_NV_texgen_reflection GL_ARB_vertex_array_bgra GL_ARB_multitexture GL_EXT_compiled_vertex_arrays GL_EXT_draw_range_elements GL_EXT_texture_filter_anisotropic GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_EXT_texture_env_dot3 GL_ARB_texture_env_add GL_EXT_texture_env_add GL_ARB_vertex_buffer_object
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_ACTIVE_TEXTURES_ARB: 4

PIXELFORMAT: color(24-bits) Z(0-bit) stencil(8-bits)
MODE: -1, 1920 x 1080 fullscreen hz:N/A
GAMMA: software w/ 0 overbright bits
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
texture bits: 0
lightmap texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
compressed lightmaps: disabled
texture compression method: None
anisotropic filtering: disabled  Dynamic Glow: disabled
UI menu load time = 1470 milli seconds
Chargement... auto
------ Server Initialization ------
OpenJK: v1.0.1.1 AmigaOS-ppc May 29 2014
Server: kor2
Sys_GetGameAPI(Work:Jeux/Jedi Knight 3 - Jedi Academy/base/jagameppc.so): succeeded ...
------- Game Initialization -------
gamename: OpenJK
gamedate: May 29 2014
-----------------------------------
------------------ -----------------
Termine.
glGetError() = 0x500
UI menu load time = 4213 milli seconds
...loaded 4767 faces, 165 meshes, 233 trisurfs, 5 flares
Z_Malloc(): Failed to alloc 16385 bytes (TAG_MINIZIP) !!!!!
--------------------------------------------------------------- ------------
            Zone Tag     Bytes
            --------     -----
           HUNKALLOC   9012925 ( 8.59MB) in   4926 blocks (     1829 Bytes/block)
      HUNKMISCMODELS   2763196 ( 2.63MB) in    233 blocks (    11859 Bytes/block)
             FILESYS   1228922 ( 1.17MB) in     16 blocks (    76807 Bytes/block)
          AMBIENTSET      1120 ( 0.00MB) in      8 blocks (      140 Bytes/block)
             G_ALLOC     89239 ( 0.08MB) in   1474 blocks (       60 Bytes/block)
             CLIENTS    237668 ( 0.22MB) in      2 blocks (   118834 Bytes/block)
               SMALL     24630 ( 0.02MB) in    881 blocks (       27 Bytes/block)
           MODEL_MD3    588431 ( 0.56MB) in     95 blocks (     6194 Bytes/block)
           MODEL_GLM  13319106 (12.70MB) in     46 blocks (   289545 Bytes/block)
           MODEL_GLA  23391041 (22.30MB) in      8 blocks (  2923880 Bytes/block)
              ICARUS    103364 ( 0.09MB) in    247 blocks (      418 Bytes/block)
             IMAGE_T     76208 ( 0.07MB) in    866 blocks (       88 Bytes/block)
    SND_MP3STREAMHDR   9562324 ( 9.11MB) in    359 blocks (    26636 Bytes/block)
         SND_RAWDATA  23987346 (22.87MB) in    757 blocks (    31687 Bytes/block)
              GHOUL2    269416 ( 0.25MB) in      2 blocks (   134708 Bytes/block)
                 BSP   2342493 ( 2.23MB) in    787 blocks (     2976 Bytes/block)
       ANIMATION_CFG     55758 ( 0.05MB) in      5 blocks (    11151 Bytes/block)
              NEWDEL     32784 ( 0.03MB) in      1 blocks (    32784 Bytes/block)
             MINIZIP       805 ( 0.00MB) in      5 blocks (      161 Bytes/block)
-------------------------------------------------------- -------------------

The zone is using 87086776 bytes (83.05MB) in 10718 memory blocks
The zone peaked at 87842918 bytes (83.77MB)
------ Unloading Game ------
----- CL_Shutdown -----
-----------------------
(Repeat): Z_Malloc(): Failed to alloc 16385 bytes (TAG_MINIZIP) !!!!!


Message édité par : Petrol / 27-10-2018 12:20

Cet article provient de Le site des utilisateurs francophones actuels et futurs d'AmigaOS 4.x
https://amiga-ng.org/viewtopic.php?topic=2564&forum=6