Forum » » Logiciels » » Doom 3
Posté : 15-03-2023 11:15
Yop, J'ai essayé de lancer Doom3 mais malheureusement ça se plante au démarrage :([code markup]Doom3 AOS4 joystick: No joystick found, please! connect your joystick. terminal support disabled pid: 1102 2048 MB System Memory guessing video ram ( use +set sys_videoRam to force ) .. 256 MB Video Memory doom using generic code for SIMD processing ----- Initializing File System ----- Current search path: oom3-Configs/d3xp Doom3-Saves/d3xp base/d3xp Doom3-Configs/base Doom3-Saves/base base/base game DLL: 0x0 in pak: 0x0 Addon pk4s: file system initialized. -------------------------------------- ----- Initializing Decls ----- ------- Initializing renderSystem -------- renderSystem initialized. -------------------------------------- Couldn't open journal files couldn't exec editor.cfg execing default.cfg "" isn't a valid key execing doom3.cfg couldn't exec autoexec.cfg ----- Initializing OpenAL AmigaOS4 for Doom3 EGL_Wrap 2022 ----- Setup OpenAL device and context OpenAL: found device 'AHI Default' OpenAL vendor: OpenAL Community OpenAL renderer: OpenAL Soft OpenAL version: 1.1 ALSOFT 1.18.2 OpenAL: found EFX extension OpenAL: found 256 hardware voices ----- Initializing OpenGL ----- Initializing Dhewm3 OpenGL subsystem Using 8 color bits, 24 depth, 8 stencil display OpenGL vendor: ptitSeb OpenGL renderer: GL4ES wrapper OpenGL version: 2.0 gl4es wrapper 1.1.5 ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add ...using GL_ARB_texture_non_power_of_two ...using GL_ARB_texture_compression ...using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found X..GL_EXT_texture3D not found ...using GL_EXT_stencil_wrap X..GL_EXT_stencil_two_side not found ... got GL2.0+ glStencilOpSeparate() ...using GL_ARB_vertex_buffer_object ...using GL_ARB_vertex_program ...using GL_ARB_fragment_program ARBFragmentProgram is Available now! for EGL_Wrap and arb2 ...using GL_ARB_shading_language_100 X..EXT_depth_bounds_test not found ---------- R_ARB2 renderer Init ---------- Available. --------------------------------- ----- R_ReloadARBPrograms ----- Loading external shader ARB2 == glprogs/test.vfp Loading external shader ARB2 == glprogs/test.vfp Loading external shader ARB2 == glprogs/interaction.vfp Loading external shader ARB2 == glprogs/interaction.vfp Loading external shader ARB2 == glprogs/bumpyEnvironment.vfp Loading external shader ARB2 == glprogs/bumpyEnvironment.vfp Loading external shader ARB2 == glprogs/ambientLight.vfp Loading external shader ARB2 == glprogs/ambientLight.vfp Loading external shader ARB2 == glprogs/shadow.vp Loading external shader ARB2 == glprogs/environment.vfp Loading external shader ARB2 == glprogs/environment.vfp Loading external shader ARB2 == glprogs/arbVP_glasswarp.txt Loading external shader ARB2 == glprogs/arbFP_glasswarp.txt ------------------------------- ---------- R_GLSL_Init ---------- Available. --------------------------------- ----- R_ReloadGLSLPrograms ----- lslprogs/interaction.vert glslprogs/interaction_etc.frag glslprogs/shadow.vert glslprogs/shadow.frag glslprogs/default.vert glslprogs/default.frag glslprogs/zfill.vert glslprogs/zfill.frag glslprogs/cubemap.vert glslprogs/cubemap.frag glslprogs/reflectionCubemap.vert glslprogs/reflectionCubemap.frag glslprogs/zfillClip.vert glslprogs/zfillClip.frag glslprogs/fog.vert glslprogs/fog.frag glslprogs/blendLight.vert glslprogs/blendLight.frag glslprogs/interaction_blinnphong.vert glslprogs/interaction_blinnphong_etc.frag glslprogs/diffuseCubemap.vert glslprogs/diffuseCubemap.frag glslprogs/texgen.vert glslprogs/texgen.frag ------------------------------- using ARB_vertex_buffer_object memory (FAST) using ARB2 AmigaOS4 renderSystem Will apply r_gamma and r_brightness in shaders (r_gammaInShader 1) Could not register font fonts [fonts/english] ----- Initializing Game ----- gamename: baseDOOM-1 gamedate: Mar 5 2023 Initializing event system ...534 event definitions Initializing class hierarchy ...153 classes, 474192 bytes for event callbacks execing default.cfg "" isn't a valid key Initializing scripts TODO: Sys_SetClipboardData ----- Game Map Shutdown ----- ******************** ERROR: Couldn't load script/doom_main.script ******************** Sys_Error: Error during initialization AL lib: (EE) alc_cleanup: 1 device not closed ***La commande « dhewm3-D3XP » a quitté avec les signaux 1E000000 non libérés ! [/code]J'ai bien les données du jeu. Il me manque quelque chose ?
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